Tuesday, February 22, 2011

Naked without Internet

I spent this weekend in St. George and I thought I would have Internet access.  I was wrong.  I ended up working on something that I wasn't assigned, but still needed to get done.

When the player finishes a level, there is little information about what the score is and how that translates to stars.  I've been implementing it to show the player how well they did.

Monday, February 14, 2011

Mute broken

We had some mute stuff working a few weeks ago, but it's broken.  I'm working on fixing that within the menu, although there is some debate on whether or not it's needed.  I figure that if the player wants to mute, they'll do it on the TV instead of going through the menu.

I'm pretty sure that in the end, this is going to be scrapped.

Sunday, February 6, 2011

Showing you Skills

I've been put in charge of showing the actual score in the game.  I thought that it would be nice to be able to have three separate scores, one for time, one for collectibles, and one for deaths.  This can effectively make each level 3 levels.  The player can play the level for different reasons and each of them changes the gameplay enough to keep you entertained for more time.  

I'm working on showing each score (0-3 stars for each score) and putting them on the selection screen for the levels.  I've got it working, but it's starting to look REALLY cluttered.  We're going to have to talk about how we will change that.