Thursday, September 9, 2010

Theme and Goal


Possible times to meet are directly after this class.  Zack, let us know if that would work for you next week.  

Game's Theme: Aggression caused by frustration and boredom.  Escape from boredom and frustrations in an office by taking them out object characters.  

Game's Goal: Beating your opponent two times

Some possible characters:

Paperclip
Memo
Stapler
Bird counter-weight
Dust Bunny
Stressball
Mouse pointer
Whiteout
Bobble-head

Morgan and Randy: Make a simple mockup in XNA that has placeholders (simple sprites and movement with controller)
Lukas: Make a few concept-art samples of the characters.  We'll need some stuff to put into the XNA game, but we can talk about that on Tuesday when we come back.
Zach: If you could be in contact with Lukas and come up with some special moves that characters can use.  We'll meet on Tuesday and start adding what we like into XNA. 

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